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Visual Basic, Arduino and Points

 Step 3 in this process was to get the Servo to rotate more slowly than before.

This is the modified Arduino Code

// the next block of code sets up a loop in the Program to rotate the Servo 1 step at a time.
//  This way, we get a 'smooth' movement, rather than a sudden one

if (Inpchar=='A') {                         // checks Input character A for Anticlockwise
    delay(300);                                 // a wee pause (for dramatic effect!! )
    for (int i = 0; i <= 135; i++) {    //  a variable i goes 1, 2, 3, 4 . . up to 135
          servoPos = i;                              //  send the new value to the Servo controller
          delay(30);                                   // a very wee pause (30 milliseconds)
//        30 milliseconds * 135 steps means 4,050 milliseconds, so just over 4 seconds

           myServo.write(servoPos);         // move the Servo to the new value of i (1, 2, 3, etc)
    }       //  This is used in Arduino code to finish the Loop and go back to the "for" statement  
             //  and then repeat the loop until it reaches 135.
   Serial.print("H"); delay(2000); Serial.write("h");
         // This finishes off the "if" condition      (  Look for the matching pairs of colours ) to help
             // to understand the Program structure.

So far, there's no need to edit the VB Code.   (Yet) 😂

Here's the full code for the Arduino Program

#include <Servo.h>  //  load up the Servo Library
char Inpchar;             // Single Character Input
int servoPin=9;          // allocates pin 9 to control the Servo
int servoPos =00;      // Create a Variable for the Servo position, give it a starting value
Servo myServo;        //  Give the Servo a name

void setup() {
// put your setup code here, to run once:
Serial.begin(9600);                // Enable serial Communication
myServo.attach(servoPin);    // allocate Pin 9 to control the Servo
}

void loop() {
if (Serial.available())                       // Check if Serial is enabled
    { Inpchar = Serial.read();}           // if it is then read a character
if (Inpchar=='E') {servoPos = 0;}    // if the characer is E then set servoPos variable to a value of 0
myServo.write(servoPos);               // return the Servo to the starting position

// the next block of code sets up a loop to rotate the Servo 1 step at a time
//  so that we get a 'smooth' movement, rather than a sudden one
if (Inpchar=='A') {                         // checks Input character A for Anticlockwise
   delay(300);                                  // a wee pause (for dramatic effect!! )
    for (int i = 0; i <= 135; i++) {    //  a variable i goes 1, 2, 3, 4 . . up to 135
    servoPos = i;                              // give the Servo controller the new value
    delay(30);                                   // a very wee pause
    myServo.write(servoPos);          // move the Servo to the new value of i
    }

   Serial.print("H"); delay(2000); Serial.write("h");   // Sends information back to the VB Program
  }

// Exactly the same logic except  'C' makes the Servo go clockwise
if (Inpchar=='C') {  
    delay(300);
    for (int i = 0; i <= 135; i++) {  
    servoPos = (135 - i);                          //  This is the clever line
                                                               //      as  i  goes    0,  1,   2,   3,   4 . . 135
                                                               //      servoPos goes 135, 134, 133, 132 . . down to 0 
     delay(30);
    myServo.write(servoPos);
    } 

    Serial.print("L");delay(2000); Serial.print("l");  // More info. sent back to the VB Program
  } 

Inpchar = 'X';     // sets Inpchar to a 'Non Functional character 
                           // so that it doesn't try and repeat the same action
}

All that this "upgrade" to the Program does is to make the Servo rotate from one position to another at a slower pace than the sudden change that happened before.  Not much in the grand scheme of things, but on a display layout, connected to a set of points, it will look much better.

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